Disruptive Games is a veteran development studio specializing in multiplayer and online experiences. We are an independently owned studio working on a AAA, fully-funded title with original IP!

We’re expanding our fully-remote team with people who share our passion for collaborative, multiplayer gameplay.

We’re looking for a Physics Engineer that can collaborate closely with art and design to achieve outstanding physics-based gameplay in a multiplayer setting. You’ll develop tools and workflow improvements to accelerate team production and ensure high quality solutions to difficult problems.

What You’ll Do:

    • Implement underlying physics based mechanics that support multiplayer inside of Unreal Engine 5, leveraging the new Chaos physics engine that replaces PhysX.
    • Work closely with content creators on feature implementation, providing technical and design feedback; expand and adapt designs to meet project goals
    • Optimize physics solutions for multiplayer on a dedicated server, and support network replication strategies for game feel and responsiveness.
    • Provide time estimates to leads and management; keeps co-workers up-to-date on progress of programming work as well as non-programming feature dependencies
    • Participate in feature and code reviews; strong collaborator willing to accept and respond to critical feedback
    • Independently recognize opportunities to improve our games, tools, engine or general workflow; and seek to make these changes

What You’ll Bring:

    • Desire and willingness to work on complex problems; ability to design, develop, and iterate on solutions around physics and multiplayer gameplay.
    • Excellent mathematics background, with an emphasis on 3D physics
    • Experience with physical mechanics of vehicles such as suspension, torque, friction, and wheel mechanics
    • Shipped one or more multiplayer games while contributing to networked physics simulation
    • Professional experience working in the video game industry
    • Excellent C++ knowledge and some knowledge of other languages (C#, Shells, etc)
    • Excellent communication skills, both verbal and written

Bons Points

    • Professional experience with Unreal Engine
    • Console development experience
    • Experience as a team or group lead
    • Shipped one or more AAA game title(s)
    • Experience with PhysX, Havok, or other physics simulation packages in a video game environment.
    • Avid Gamer, with a passion for multiplayer games
Disruptive Games is an Equal Opportunity Employer. We recruit, interview, and hire people of all backgrounds, orientations, identities, and expressions.